Thanks! The game is already finished tho. I was going to update the game's text with the help of a kind native speaker who volunteered to review it, but that's kinda dropped. Also had plans to add two more post-game questlines to expand on the world and characters, but eventually I just moved onto other things. So don't expect any more updates, sorry. But thank you for playing <3
Just to let you know the game’s status is still “In Development” on the More Information box, may want to change that if it’s finished development. Really loving the game so far! Hope your next project is going really well and hope the bugs are few and always easy to find!
Hi!! I know its been like, a year, but... what's the trick to the extra boss? :') I really wanna defeat him but I just can't lol, and grinding has gotten slow
Also wanted to thank you for making this game in general!! I think it was my first ever itch.io game and I've been hooked on rpg.maker games ever since!! The story was really touching and it really has a special place in my heart :D
I'm assuming you mean Yusha? Yeah he's supposed to be ridiculously hard. It's been a year so maybe there's no point in hiding it anymore (IF ANYBODY DOESN'T WANNA GET SPOILED DON'T READ THIS THO) But he doesn't have much control of the sword's power, so the trick is getting him stunned or paralyzed while charging up his super attack. If you do that, he will lose control and the attack will backfire ;)
And aww <3 Thank you. This game has a pretty special place in my heart too, so it makes me really happy to hear this.
I still have some drafts for a follow-up questline, but it's been forever and I'm probably not returning to this project anytime soon, if ever. The story is complete as is tho, so I think it's fine to leave it to rest and move on.
Either way, I'm glad you've had a good time with it, and it helped you get into more similar games! xD
i really cant get past that orge part, even if i revive a character again one or two still end up dead, so i wanted to ask if maybe a character IS supposed to die at that scene? because i feel like i've tried over 10 times already but nothing is working im too WEAK D;
Oh that's very weird. The fight isn't supposed to be hard. The real challenge is keeping the sheep alive.
What level are you at? If you explored a bit, got some new equipment along the way (looting or buying) and is using each character's skills well, the fight should be pretty easy.
Jeanne can buff the team's defense, and Mao can do a ton of damage if you buff him with a fire rag or Jeanne's dark buff. The ogre is weak to elemental damage too so Lianna is great at the fight, but blinding it might be even better so it misses its attacks more often.
hm, i think i like at lvl 3, not very high sadly, i'll still try tho, and i noticed that the orge seemed to be weak to elemental damage, still thanks alot for confirming! and i actually never tried blinding the orge before since i thought it whouldnt work since it didnt work for the skeletons either, the tips are definetly helpful tho so thanks alot!:))
NEVERMIND! i was able to kill the ogre (finally) with your tips, thanks alot because the fact that i was supposed to use jeanne to help the others kinda walked in the opposite direction (aka i didnt get it at first) because i thought i was supposed to make her attack, although even tho i won the sheep rests in peace now :'p
But yeah, keeping the sheep alive is really hard. The best strategy is reviving it when the ogre is close to death. It's no coincidence you find unicorn tears in the dungeon right before the farm ;)
Skeletons are probably immune to blind since they don't have eyes, tho the lich can be silenced (I think, been ages since I worked on the game lol). But bosses tend to have high resistances to debuffs because it's 3x1 and stun-locking it would be too easy otherwise.
Anyway sorry for the headache! The game isn't meant to be super hard or anything (you're actually expected to not do every mission perfectly) but learning about elemental resistances and not just spamming attacks every turn is important. You can always check the book in the guild too for tips against pretty much every enemy in the game too!
Played this game last year on Newgrounds and just got done with my second run at 26 hours. Had to download it on Itch.io because of how much I enjoyed it. The gameplay was fun and had some interesting decisions with escaping major fights for less rewards but the story was easily the main appeal. I found Lianna's plight engaging, helped greatly by your style of humor making it easy to get into the world. The only issues I can think of are minor oversights (like some parts being untranslated). Overall, this was one of my favorite games in recent memory and I cannot wait to see what comes next from this series (Excited for Spirit Arrow).
I'm really glad to hear this even after so long <3
Funny enough, I was doing a minor rewrite of the whole script with the help of a native speaker, and the untranslated parts would probably be fixed too (I made every update first in Portuguese so a couple of friends could try it out), but it's kinda left in the drawer now. I'll probably finish it if I ever go back and make some more post game content (like the other beast people village to the south, explore Jeanne's situation with her family, revisit Lianna's home...) This is all extra tho. The game is fully finished as is.
Spirit Arrow is kind of in a limbo too, between me being bad at programming and having a lot going on in life pulling my attention, so it's going to take forever before it releases. There is a demo out tho, if you wanna try it out. Just keep in mind it's PC exclusive.
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How do I beat the wargs I'm not able to be at them my characters are all level 4 and jeanne Is level 5 do I need to grind more?
You're not expected to beat them, just like the liches in chapter 2. Just survive long enough and something will happen ;)
W game when are you going
update it?
Thanks! The game is already finished tho. I was going to update the game's text with the help of a kind native speaker who volunteered to review it, but that's kinda dropped. Also had plans to add two more post-game questlines to expand on the world and characters, but eventually I just moved onto other things. So don't expect any more updates, sorry. But thank you for playing <3
Just to let you know the game’s status is still “In Development” on the More Information box, may want to change that if it’s finished development. Really loving the game so far! Hope your next project is going really well and hope the bugs are few and always easy to find!
Ahh thanks for pointing that out! The game has been finished for almost a year at this point, but I totally forgot that signaling it was a thing lol
Really glad you've been enjoying it so far.
And thanks again <3
Hi!! I know its been like, a year, but... what's the trick to the extra boss? :') I really wanna defeat him but I just can't lol, and grinding has gotten slow
Also wanted to thank you for making this game in general!! I think it was my first ever itch.io game and I've been hooked on rpg.maker games ever since!! The story was really touching and it really has a special place in my heart :D
I'm assuming you mean Yusha? Yeah he's supposed to be ridiculously hard. It's been a year so maybe there's no point in hiding it anymore (IF ANYBODY DOESN'T WANNA GET SPOILED DON'T READ THIS THO) But he doesn't have much control of the sword's power, so the trick is getting him stunned or paralyzed while charging up his super attack. If you do that, he will lose control and the attack will backfire ;)
And aww <3 Thank you. This game has a pretty special place in my heart too, so it makes me really happy to hear this.
I still have some drafts for a follow-up questline, but it's been forever and I'm probably not returning to this project anytime soon, if ever. The story is complete as is tho, so I think it's fine to leave it to rest and move on.
Either way, I'm glad you've had a good time with it, and it helped you get into more similar games! xD
i really cant get past that orge part, even if i revive a character again one or two still end up dead, so i wanted to ask if maybe a character IS supposed to die at that scene? because i feel like i've tried over 10 times already but nothing is working im too WEAK D;
Oh that's very weird. The fight isn't supposed to be hard. The real challenge is keeping the sheep alive.
What level are you at? If you explored a bit, got some new equipment along the way (looting or buying) and is using each character's skills well, the fight should be pretty easy.
Jeanne can buff the team's defense, and Mao can do a ton of damage if you buff him with a fire rag or Jeanne's dark buff. The ogre is weak to elemental damage too so Lianna is great at the fight, but blinding it might be even better so it misses its attacks more often.
I hope that helps!
ohhh im supposed to keep the sheep alive...?:O
hm, i think i like at lvl 3, not very high sadly, i'll still try tho, and i noticed that the orge seemed to be weak to elemental damage, still thanks alot for confirming! and i actually never tried blinding the orge before since i thought it whouldnt work since it didnt work for the skeletons either, the tips are definetly helpful tho so thanks alot!:))
NEVERMIND! i was able to kill the ogre (finally) with your tips, thanks alot because the fact that i was supposed to use jeanne to help the others kinda walked in the opposite direction (aka i didnt get it at first) because i thought i was supposed to make her attack, although even tho i won the sheep rests in peace now :'p
Congrats! xD
But yeah, keeping the sheep alive is really hard. The best strategy is reviving it when the ogre is close to death. It's no coincidence you find unicorn tears in the dungeon right before the farm ;)
Skeletons are probably immune to blind since they don't have eyes, tho the lich can be silenced (I think, been ages since I worked on the game lol). But bosses tend to have high resistances to debuffs because it's 3x1 and stun-locking it would be too easy otherwise.
Anyway sorry for the headache! The game isn't meant to be super hard or anything (you're actually expected to not do every mission perfectly) but learning about elemental resistances and not just spamming attacks every turn is important. You can always check the book in the guild too for tips against pretty much every enemy in the game too!
one last question (i hope im not bothering), am i allowed to do fanart????:3
Played this game last year on Newgrounds and just got done with my second run at 26 hours. Had to download it on Itch.io because of how much I enjoyed it. The gameplay was fun and had some interesting decisions with escaping major fights for less rewards but the story was easily the main appeal. I found Lianna's plight engaging, helped greatly by your style of humor making it easy to get into the world. The only issues I can think of are minor oversights (like some parts being untranslated). Overall, this was one of my favorite games in recent memory and I cannot wait to see what comes next from this series (Excited for Spirit Arrow).
I'm really glad to hear this even after so long <3
Funny enough, I was doing a minor rewrite of the whole script with the help of a native speaker, and the untranslated parts would probably be fixed too (I made every update first in Portuguese so a couple of friends could try it out), but it's kinda left in the drawer now. I'll probably finish it if I ever go back and make some more post game content (like the other beast people village to the south, explore Jeanne's situation with her family, revisit Lianna's home...) This is all extra tho. The game is fully finished as is.
Spirit Arrow is kind of in a limbo too, between me being bad at programming and having a lot going on in life pulling my attention, so it's going to take forever before it releases. There is a demo out tho, if you wanna try it out. Just keep in mind it's PC exclusive.