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Finally defeated Yusha.Using profane retribution and hide.

but what did it cost?

6 unicorn tears.

Few magic water.

Lianna being dead the entire fight.(she was pretty much useless)


But the baneful slash is annoying.it is the reason it took 6 unicorn tears.

Nice game. I wish there was few more side quest.(also want to know what happened to Yusha.kinda feel sorry for him.he just wanted to go back. )

(+1)

oh wow, is this the second person

IKR! such dedication!

(+1)

was your setup similar to me?

(+1)

i think not, as i quite maxed out i think, not gonna spoil it tho :v

Congratulations!

The Yusha fight is meant for the people who like to explore every single nook and cranny, grind levels and want to meet a fitting challenge, so I'm sorry it was this painful lol. There's actually a hidden mechanic in the fight that makes it much easier, and is related to the "meta" way of dealing with single powerful enemies. Either way, you beat him with enough brute force and I applaud you xD

I didn't want to add many large side quests since this is a very story focused game without a quest tracker (aside from the journal I added in the final release), and the ones involving the beast-people villages were actually ideas I was saving for a possible sequel to the first novel, which I just ended turning into a game.

I still plan on adding a third village and more post-game content btw. But that will have to wait a little as I'm developing a new game from scratch now. You can check my Instagram if you wanna see what it's like: @tiagoxningenjanai

And well, thanks for playing my little game to the end. I hope it was fun! ^^

(+1)

Well I am just interested what's going to happen to Yusha.

There should be a hard mode since I'm stronger now.

Anyway good luck with your new project.

Thanks!

And I just forget to mention. I may revisit Yusha's story at some point in the future, even if not necessarily in this game. Remember he was isekai'd, and the hooded guy seems to be behind quite a lot of stuff.

There's a bit of "secret" lore you can get by talking to the fire spirit and they chief Eino btw.

(+1)

Spoilers ahead....













I'm supposed to have some special level to fight Yusha? I have all my characters at level 8. I tried to fight him multiple times but I keep dying 🥲

(1 edit)

Congrats for getting that far! (and at such level)

Spoilers below...







Yusha is supposed to be the ultimate challenge for people who like grinding and exploring every single inch of the game, so don't worry. I balanced him around a team about lv 15 (which is the maximum level), so you're probably a little under leveled too. There's a secret gimmick to the fight that makes it much easier btw, though it's a little based on luck.

Feel free to grind some levels or try the new game+ feature to fight him later. All characters unlock their strongest skills at lv 13 so that's a good level to return to the fight too.

(+1)

Thank you ♡

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Can i get a hint as to where diary 3 is?

Through the back door, on your way back from the freezing north.

I hope that helps ;)

(1 edit) (+1)

so- uhhhh this happened 2 times (and yes I am replaying this game cause why not it fun) :3 (still love the story)

(+2)

Cats are little demons after all.

(+1)

hmmmmm make sense

This is what happens when you meddle with dark magic xD

(And I'm glad you're still enjoying my little game <3)

(+1)

oh-

Alr I am ded

*dies*

(1 edit) (+1)

I LOVED THIS SO MUCH, THIS WAS AN AMAZING GAMW BESIDES THE DIALOGUE BEING CUT OFF !!

OMG I'M HAPPY TO HEAR IT!

I imagine you played on mobile? For some reason the text gets larger than text box in some devices. No idea why tbh.

(+1)

nono i've played on a computer, but i really enjoyed this game; i could relate some to the main character, but it's the opposite for me since i'm ftm heh<33

Ohh I see. I'm glad my story managed to reach you then <3

But the text part is really weird. It's probably related to how the font size is being loaded relative to the game's resolution, but there isn't much I can do.

(+1)

Post games i cant talk to the blacksmith in eastwall, and I didn't get everything out of him

Post game as in after the credits? There shouldn't be any reason you can't talk to him, unless you have no mithril ore with you. You can forge 6 different items with mithril (3 with each smith), and there're 6 ores you can find throughout the game (either as quest rewards or hidden in dungeons).

Check if you have any Mysterious Orbs left in your inventory you can turn into mithril ore. If not, then you probably still have a bit of exploring to do before reaching 100%.

(2 edits) (+2)

just ran into this issue myself. i have two mithril in my possession and never purchased the Daggers from him. for whatever reason, it acts as though you never unlocked the forging.


Edit- little thing semi-related, when speaking to the smith in Huyuchi village for the first time regarding mithril, he mistakenly refers to Eastwall's smith as his "brother", his brother obviously being Mao's dad and NOT the smithy.

(1 edit)

That's pretty weird. I'll have look into it more in depth then.

Also, as for the brother thing, that's a leftover from a previous idea. He and Eastwall's smiths were supposed to be siblings, and there was going to be a quest where you help them meet again after 10 years. Later I scrapped it and made up the uncle thing, but forgot to remove the reference so sorry about that lol. It's gonna be fixed in the next patch (hopefully along with the mithril part)

Edit: Just loaded a post-credits save file and it still works for me no problem. You just need to have "mithril ore" in your inventory ("mysterious orb" won't do). If you're in NG+ you'll have to reach the right point in the quest for him to forge for you though, as all the quests reset to zero.


(+1)

It was raw Mithril, out of the orb. And he’s not bringing up the “do you have mithril” prompt, either. He’s saying to not bother him as he does his work, which is what he says before unlocking mithril. I’ll check and see if a file reload does the trick next time I get on.

That's so weird... I also checked the last cutscenes in the game to see if they change the side quest's variables too but they don't...

Can you send me your save file? I can try looking into the quest variables and see at what number they are.

If you have previous save files you can try loading them too. That helps narrowing down where exactly the bug happened.

(1 edit) (+2)

Finished (Well, minus the diary boss, who is ELUDING me rn)!! This was a super great story and gameplay!! You got me addicted to rpgmaker games lol. I just have three last questions before I'll stop spamming

1. WHERE IS THE BALL????? I found it so easily the first time round but now that ball has dropped off the face of the earth :')

2. Is there like, a specific quest you have to be on to enter the cream scone place? on one playthrough i gained access (somehow?) but on my current one the guy just telling me that theyre delicious and wont move!! (not gonna lie, i dearly hope he gets run over by a horse and carriage)

3. that chest in the guild... whats in it?

Thanks a lot! I'm glad my little game was enjoyable. Feel free to spam me as you like xD

The second ball is in the eastern side of town, but I can't say more than that ;)

The cream scone place is kinda weird but you just need a stuffed bun in your inventory and then speak with the guy by the door. I wish you just had to buy it once but I can't make a check for buying one item from a shop's inventory, so it's how I programmed it. (It's also a reference to a manga I drew years ago when learning digital art, "The Outcast Demon Prince". It's really dumb but feel free to google search it lol)

As for the Guild's chest... Doesn't it have a... familiar design? ;)

(+1)

What do i miss,

What ball?

What Cream Scone Quest?

What Chest?

I'm the first to finish the secret yusha quest, i can't miss this one

Don't wanna spoil but...

There's a girl in the slums who asks you to find has ball... twice.

The cream scone stuff isn't really a quest. It's just a place you can visit and buy a healing item (which you can give Mao in chapter 2). It's also a silly reference to a manga I drew a few years ago xD

And the chest is just there behind the Guild's counter. Menacingly.

(+1)

Oh, apparently finished it all

(+1)

Are you willing to drop any hints about the final diary? I swear I've turned this whole game upside down and still can't find it (tho i have always been bad at finding secrets :') )!!

Well there are 4 parts. Assuming you got 3, the final one is as far as you ever travel in a side quest. I hope that helps ;)

how many have you found? The main hint is, the Diary Location in Order is where your journey went in order. I think any more help is too much tho ;)

(+1)

Thanks you guys!! I found it!! Now to stock up on Unicorn Blood because my gosh... he's worse than Scammer. Love the irony of his whole character arc tho!! (Also, are unicorn tears meant to revive the target with 1 hp? the description says half, but they always revive with one)

(1 edit) (+1)

Reporting! Scammer (I call him that on purpose) can be found in the Huyuchi Village from the first quest there (regarding the mysterious orbs)! No one mentions him or anything, but he's at one of the fire pits in the chief's room and we can talk to him.

Bloody hell! That's my mistake! Thanks for mentioning it, I'm gonna fix it right away!

(+1)

Oh I thought that was -

Nvm

I guess I probably made you and quite a few people confused with that bug, didn't I ;-;

(+1)

Yea-

I was like scammer why the **** are you here

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I-It was just a figment of your imagination! It... It was you having visions of the future, yes!

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How many floors does Sirasui tower have? Im going up taking the teleporter and upstairs. Im just feel like in a loop.

How do you know you're really going upstairs? ;-)

The answer is 8 btw. Just pay attention to your surroundings and remember what you've learned from the previous dungeons. You got this!

(+1)

Ah, I'm having a problem... I'm at the lich fight (replay baby!!) and despite beating them, the Guild cutscene is still the 'gave up after fighting one lich' one. I've tried twice with the same result, and will try a new save!

(1 edit)

I think I figured out the issue. I messed up the cutscene triggers, so both (winning and escaping) tried to play in order, except the first one makes the next unplayable, so whatever the result you were going to get the first one (the one you escape). This is going to be fixed in the next update. My bad ;-;

Edit: just released the update if you wanna do it again. It should work as intended now.

(+1)

I had the same problem, also when party is hunting Mulach Lianna is surprised that graveyard is closed despite beating all liches.

The beating all liches part has been fixed in the last update. As for the graveyard being closed, that's actually related to a different quest that becomes available on chapter XII. The graveyard will just stay closed till then.

(+1)

Yep, i know that. Thanks a lot for fixing that bug.

(1 edit) (+1)

AHH I CANT BELIEVE ITS DONE!!! its been SUCH a journey!!! I plan to finish this playthrough (casual, didn't beat skam'mer) and then play again but beat every boss. at no point will i lose!!!


Just to check, its possible to complete every fight, right? just like the liches, you can beat skam'mer and get a different ending??


Edit: Also congrats on finishing!!! This was the first game I've every played from itch.io, like, ever. and also the first game ive completed all by myself!! This was super fun and im a little obsessed (i have... so many save files... and so many botched drawings)!! the story was touching, i love all the characters (especially jeanne, my sadistic little angel), and i am so so so happy to have played it :

OMG thanks for playing and I hope it was a worthwhile experience to you! <3

Also, yes, it's possible to win every single fight. Pretty much all of the ones you can lose, losing was actually the intended outcome, but I made special results to winning just to reward the few people I knew would want to try winning at all costs. I can't promise much in terms of different endings, but sometimes you just get a different cutscene, postpone the fight, get something else instead of money, or have long-reaching consequences you'll see several chapters ahead. There IS a secret joke ending to find tho, if you look for it xD

While I do have a lot of ideas for new stories set around Eastwall, it's gonna take some time before we have anything new playable. Hopefully in the next few months there'll be a playable demo of my next game, or an expansion for this one (maybe set in more beast people settlements). You can follow me on Instagram to stay update or just come back in a few months to check if there's anything new.

(+1)

I'm glad!! I originally thought the joke ending would be collecting money after Mao stole your purse, thus being able to still pay the fine (and just being a regular adventurer) but no dice... Ill keep looking!

That's not a bad idea, but too early into the game. You're on the right track tho xD

Just curious.how do you get the character pictures and cutscene puctures? Did you draw them or rpg maker did that for you?

Oh I drew them myself, and just use RPGM's features to show them as portraits, or full screen illustrations in cutscenes. I use the engine's character creator for the sprites and then edit them tho, to make the sprites resemble my idea for the characters better (like Jeanne's unique hair color, Mao's exposed tummy and so on. Some characters like Mulach I just drew from scratch)

(1 edit) (+1)

I love the fact you can beat the game without doing the 1200 gold quest its just funny

Yes it's a side quest disguised as a main quest xD

It's considered a "major quest" in the journal but that's just so players wouldn't be confused when checking for the next step since it doesn't feel like it belongs in the "minor quest" section lol

(+1)

Found all 6 mithril, beated yusha, didn't found the secret playable character yet.

(+1)

There is some bug, when you first time come to the rest house(beside volcano) you can still interact with Jeanne's bed in the morning before leaving, it Will says "her sleep is soundy" or something similar, but there is no Jeanne there

(1 edit)

Oh, my bad! It's gonna be fixed in the next update.

I think I already replied to you on another comment, but the secret character is only available during one fight, and only if you did something right beforehand. That's all I can say ;)

Also congrats! You may just be the first person to beat the secret boss! xD How difficult was it?

(1 edit) (+1)

Yeah, that is one hell of a fight LOL, i expect some in game reward when mysterious man just disappear and gone?

The reward is L O R E.

For for real, I wanted to give you another mithril piece of smth, but if you beat the hardest fight in the game, what can I even give you? xD

If that's worth anything tho, after you recover the mithril from the Fire Temple, you can go ask the fire spirit about the dragon statue there, and then talk to chief Eino. You may gain some explanations on what is going on there.

(+1)

Oh , i did that, the origin of the statue, the dragon Lore, overall great experience, wanted to know more about Yusha Sama

(1 edit) (+1)

Wow, I can't believe I have finally finished this game. It's been quite a journey. A side game with Shida as the MC sounds cool. Good luck on your future projects!

P.S. I really like the new menu screen.

(+1)

Thank you!!! <3

I hope to be able to release more news about Shida's game soon. So far I only have a cheap presentation explaining the mechanics, but when I actually have in-game screenshots I'll redo it and release it as a free post somewhere (maybe Instagram or Patreon)

(+1)

So there is shida's own game, interconnecting Lore in same universe sound really interesting, sound like type moon interconnecting lore

I'm still thinking wheter to make his story a sequel to huyuchi's side quests or set it in some sort of parallel universe disconnected from Witch Hat so people who haven't played it don't feel out (tho, as you mentioned Type Moon, you can also watch Fate Zero and Fate Stay/Night in isolation no problem, so I may try smth like that too). I'm writing some drafts for the story but the focus will really be on the gameplay (which I'm having a ton of trouble with since I'm learning to code from zero lol). Anyway I post updates on my Instagram now and then if you feel like following.

(+1)

Hey, you know type moon.

Yeah tho I haven't watched/played much of their stuff xD

(1 edit) (+1)

What do you plan to add after this?


When do you plan to release the  "metroidvania"? 

I would also like to see lvl99 of the characters(tho that's not possible)

" profane retribution" was the spell that saved me in the end(in the Wraith fight)

(1 edit)

Well, I still have some ideas for quests inside this RPG (like paying Mao's and Jeanne's debts, getting to know Jeanne's family, Lianna paying her family a visit, and a questline involving another beast people village to the south), but those aren't my priorities now.

As for the metroidvania one, I'm learning Game Maker Studio right now so I can make it, but it'll probably take a while (like months) till there's anything playable. I'll be working with a small publisher now so it won't be free either, but hopefully I can release a free demo.

The max level is 15 for the protagonists, but there's a secret playable character who is lv 20 actually. The max lv used to be 99 but that's really unreasonable considering the exp curve, so I set it at 15 and balanced the hardest content around it xD

(+1)

Yeah, only secret character i don't found out yet. No clue, i'm sure it is not shida

You only use him in one battle, like the sheep. He also only joins the team if you do something right beforehand. That's all I can say ;)

(+1)

I think i need to use NG+ mode, my bad i only saved when i reached the end, i suspect it is skammer during the fight with the soldiers.

I didn't test NG+ that much so you might just figure out for me if it works all the way to the end game xD If it does it should be way quicker to return to that quest, yeah. Just make sure you keep a backup save.

(+1)

So there going to be more content?

Also I win all the boss fight take me 10 hours of grinding

Also, iS tHaT a JOjO reFrEnce?

Wow! congrats for surviving all that grinding xD

I plan on adding more content later, but now I'm working on a metroidvania with Shida as the main character. There should be another update explaining things in a few months, once I actually have the prototype working.

Btw did you beat the secret boss related to the "weird diaries"? As far as I know nobody beat him yet.

(+1)

WAIT THERE IS A SECRET BOSS!?

ALR THEN LET THE SUFFER BEGIN

(1 edit)

Fufufu... Good luck xD

With how much you grinded, you should be able to beat him. Just gotta find the 4 diary parts tho ;)

(Also, what Jojo reference did you mean? I can remember at least one in the game but there may be more lol)

(1 edit) (+1)

oh yea it the mulch one where Jeanne 

Mulch: ARE YOU APPROACHING ME

Jeanne: how do I (something) with out coming closer

Mulch: come close as you li-

(Also where do I find them just give me a hint cause yea-)

Yep, it's exactly that one xD

(+1)

im gonna replay this, maybe ill try to overpower the team

Good luck. There's a NG+ feature now, which you can try using to retry previously tough fights, but it wasn't extensively tested so I can't guarantee it won't break your game xD

(+1)

for the NG+ well

You can’t interact with the story quest NPC like joining a party at the start and the gravedigger for the thing

(+1)

I know this is an old comment, but Tiagox just fixed this. Currently seems like everything is working as intended.

Sorry, I didn't see your comment. NG+ should be working fine now.

(+1)

alr

(2 edits) (+1)

Is it too much to power-level Mao and Lianna to level 7 in chapter 1? I spent 6 hours doing this... I regret nothing.

I'm not even gonna ask how long that took or why even do that...

But well, now you should be able to handle the super hard fights you aren't even supposed to win xD

(+1)

Like what?

Like the lich duo, the wargs, the kobold king... and quite a few more.

(1 edit) (+1)

Surprisingly I beat the lich duo on my first playthrough at level 3 and haven't been able to beat em since :/ (I don't know what strategy I used but it worked)

Well I did make the fight harder at some point. So maybe you fought them before the buff.

(+1)

my god 

Damn

(+1)

Im stuck on the chapter with Cindy, I cant get past those last three when they all leave to finish their quest 😭😭 Ive gotten all the equipment in that current price range, and Ive been stuck here for hours, i rlly wanna continue but for some reason im lacking the skill 💀

That's one of the many fights you're not expected to win. Just survive 6 turns and you will be given the option to follow Cindy's plan. Sometimes losing can give you more interesting results than winning xD

You can just spam Jeanne's shield, Lianna's and Mao's blinding skills and Cindy's healing to survive as long as you can. There will always be a certain amount of RNG involved, but just surviving 6 turns isn't that difficult.

(+1)

anyway I love this game storyline- in the end it actually kinda made me sad heh-

Just asking there is no way to defeat the boss(forget the name) is chapter 11 right?

Thanks a ton. I'm glad you're enjoying it! ^^

It's actually possible to win every fight in the game, even the most ridiculous ones you're not intended to (you probably realized there are many in the game lol). The ch 11 one is the toughest tho xD

There was one guy who managed to deal all of the boss' HP in a single turn, but he had been playing since the first version and was really OP so yeah. I'm thinking of adding a NG+ feature to allow you to replay the game with a more powerful team and get the endings for the quests you couldn't, but no promises yet

The full release (with the last chapter and a bunch of new side quests) should come out in  few weeks, so I hope you stick around to that!

(+1)

i will cause i had fun lol XD

(+1)

so uhm 

I lost my save 2 times-

Yes, unfortunately Itch does that for no reason from time to time ;-;

At first I thought it was related to how I update the game, but sometimes save files are lost during a period I didn't even make any changes to the game. So I'm sorry that happened to you.

If you can, I suggest you download and play the Windows version, as that way the save files will be stored in your computer. You can also make a new game and interact with the window in Lianna's bathroom to skip to any chapter you like.

oh- I see nice 👍 

(+1)

Can please someone tell how to pass a north forest? Because a tried to pass over a hour and being teleported to begin of forest.

The intended way is for you to get the solution from somewhere else first. Try talking to the guys standing at the entrance. They may have something helpful to say ;)

(+1)

I finally passed by writing every pattern of moving on paper. Maybe i being dumb but i didnt understood from the poem where to go or not.

Oh gosh you even already had the poem? The guy says you have to follow the cardinal directions but yeah, it's easy to forget lol

Good job on brute forcing your way through tho xD (by doing that you can get past without ever going to Mappi Village so good speedrun idea)

(+1)

i dunno if this is legal to share or not, but actually there is some object left by Tiagox during development (to remember where he set the correct direction i think) beside the correct path entrance.

I mean, it isn't illegal to share tips for a game but yeah xD

I used the rocks to help me keep track of the right way forward while designing the place, and they're still a little reliable. Tho the intended way is to get the solution from Mappi Village, which you should already have access to by the time you can enter the Misty Woods (after finishing Cindy's quest). You can either pay the guru to "read your fortune", or finish the donkey quest and wait for chapter 7 to get it from the lake monster quest.

I assume most people get their first orb from the Mappi quest anyway, which gives you all you need to cross the woods. Things only get this convoluted if you happen to stumble on the first orb REALLY early, in chapter 4.

(Btw, there's some hidden treasure in the Misty Woods in the place you'd least expect. *wink wink*)

(1 edit) (+1)

Gotta go to search it XD i searched everywhere from well, box and barrel to rocks and logs and every corners of eastwall's fountain and holes in graveyard,any hint for the one in Misty Wood??

(+1)

LMAO, I actually skipped the Lake Monster quest because in my head I was like, "This is such a scam. I'm outta here." So, I didn't get the hint for the Misty Forest, and then I realized near the end of the game before the Wraith quest that I should get some mithril equipment just in case. Then I went into the Misty Forest and after some experimenting, I realized the rocks were next to the correct path and assumed that was the hint lol. It wasn't until I beat the game that I went back to finish the Lake Monster quest and finally realized why there was a "hole" in the story about the relationship between Mappi Village and the northern one.

It's kinda hilarious as to how this got so convoluted without me realizing it. Not to mention I recovered the first orb (probably early like you mentioned in your comment) from the first ruins. But I really enjoyed the main story, and the Wraith ending was pretty funny! 

(+1)

I really loved the game!

(+1)

also the storyline, I was looking for something like this!

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Kinda sad It's over, but I had a lot of fun!

I'm glad you enjoyed it!

But well, it isn't totally over yet. I'm still working on the final chapter and side quests, which should come out next month. I hope you'll be there! xD

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YOU BET I WILL!!!!!!

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It would be cool if there were any tower or something that would sent continuous waves of enemies which would only get harder after each wave(and a prize for clearing it like weapon or spell).


What about the "other world" quest? Have you added it?

That's actually a really cool idea for some post game content! It'd be a nice way of challenging yourself after clearing all other content xD

But what do you mean "other world" tho? The only 2 new side quests I have planned for the final release are the final part of huyuchi village's story, and another more minor side quest.

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You know after completing the ruins chapter if you go back to the ruins you would get a dairy.are you going to make a sidequest of it?

Ohhhh I see. Well, it's in my plans to do something with it, yes. Tho rn there're only 2 parts of the diary around. Expect to be a third one in the final release xD

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I found an even worse bug concerning the swamp, once you enter you can't come back, "lets hurry up and rescue jean (and mulach)" when you try to leave.
The people are in their thanking state & the diary is working just to let you know.

The detail with Mulach's wanted poster is a nice touch. ;-;

I thought Jeane was reacting that way at the door because that might have been where the church took her but instead it was her residence.

the quest that allows you to obtain the 4th mysterious orb is bugged  as such that it doesn't appear in the guild as a quest (the Mappi village chiefs orb)

I'm curious as to what would happen if you used Cindy's incense in the Skam'mer fight.

There are several places where you can walk over counters now such as the hyuchi alchemist.

(4 edits) (+1)

Oh gosh I messed up pretty bad there! I forgot to add a state for the exit after you beat the boss. It's gonna be fixed in the next patch, as well as the walking on counters thing.

(And by people in their thanking state you mean the spider family? Yeah they're gonna disappear once chapter 12 starts. Some stuff get weird in the early access limbo between chapters lol)

As for the Mappi Village orb quest, did you complete the talking donkey one first? It's a requirement (as well as being at the end of chapter 7 or later). If you did all that and it still didn't show up, try leaving and returning to the Guild. I'm gonna test it out myself too tho. (Edit: just tested it and it seems to be working fine.)

Also, humans are immune to cindy's incense, so it shouldn't work unless I messed up somewhere lol

And thanks a lot for pointing all those out! xD (and sorry again for all the trouble my awful programming brought lmao)

Edit 2: just released an update with all the fixes since I'm starting chapter 12 now lol

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Hi. I really enjoyed the latest two chapters. I felt chapter 9 portrayed Lianna's eventual realization of her gender really well.

Found one minor "error" in the guild. It it turns out there are some papers identical to the ones on the master's floor on the guild desk, so Lianna's party can now walk over the desk in that spot.

(+1)

Ohhh my bad! I changed the way the papers worked in the guest room but didn't consider what would happen to them in other places lol. Thanks for pointing that out!

And I'm glad you enjoyed the chapter xD (I only hope not to disappoint with the last patch now)

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I'm gonna be happy when chapter 12 is out, and sad because the game would end then. 🥹😭

All things must come to an end unfortunately ;-;
I have plans on adding some post game content in the future tho, but no promises!

Also I'm glad you're enjoying it xD

(+1)

nice game can't wait until the next chapter comes out

Oh wow! Already finished chapter 11?

12 is gonna be the last one. Hopefully it'll come out in december xD

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Will there be another character in another class?or can Mao or lliana change class? There is some interesting class in the app data,

Sometimes characters change classes as part of the story (tho it's mostly just the name, like Jeanne starting as a Paladin with no spells but revealing she is actually a Dark Paladin and finally being able to cast spells). If Mao or Lianna ever do it in the future, it's probably just gonna be an "upgrade" to their current one.

The first 8 classes in the game date are the default ones that come ready in RPGM. I only use them as templates for my custom ones xD

That said, you can expect to see more playable characters in the post game. I have 2 more planned, but no promises rn ;)

(Btw, I'm just finishing up translating the next update. It should come out this weekend!)

It says "developer has not uploaded a witch hat yet" and can't play.

My bad. I forgot to delete the unused files while exporting the game, and the browser version ended being too large for Itch. I'm so used to things working smooth I didn't even consider checking if the game was running lol

It should be alright now. Thanks for pointing it out!

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You're one of the fastest replying developer in itch i've ever found.

I just check the notifications (almost) every day xD

(I guess being a fairly unknown developer has its advantages lol)

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Oh my god. This is the cutest thing I’ve ever seen. I found this game about twelve hours ago and I’ve just finished Chapter 9 and yes I just spent my whole Saturday playing games but oh my god I don’t regret one second of it.

I’m gonna first talk a little bit about all the things this game gets right. I’ll try keep it mostly spoiler-free, for those of you reading this.

1. The combat. It’s fair and extremely balanced, which is well above par for RPGMaker games. By level 8, which was where I was at upon finishing the game, I’d unlocked something like 20 skills/spells between my three characters in total, and aside from, like, two of those (Silence and Wide Slash), I ended up using them all regularly in various battles depending on the enemy and what the situation called for. That’s huge for a game engine which is notorious for being mindless single-skill-spam. The difficulty curve seems fairly balanced—though I’d argue both Jeanne and uh, what’s-her-name, the other girl you get temporarily in that mountain-village to the north. They’re both a little strong for when you unlock them (though I mean I got to the mountains real early). Anyways, it’s not particularly hard to progress through the story combat-wide, but most chapters’ main quests have some sort of “optional challenge” that you can do to test your strategy (and item supply). And oh boy did I feel like a maniac when I decided to ignore Cindy’s plan. That battle was super tight. The optional challenges are uniquely tough, all relatively different, and rewarding. Money is handled so well—it never feels like you’re rich enough to get everything you want, you’re always stuck on that edge, choosing between saving to get more equipment and stocking up on needed healing items. The balance is extremely well-handled. There’s a bunch of other minor things that make the game feel fluid and fair: you can get critical hits but enemies can’t, there’s a bestiary which lets you plan for and strategize against enemies, and (I think, I didn’t test it too much) running away from random encounters always works on the first turn. 

2. The story. I genuinely picked up this game just cause I thought it was cute. I had absolutely zero idea about Lianna—and gosh, on that first chapter when she started sizing her reflection up and judging herself and then all of a sudden I realized what was going on and I put together the little clues that had been dropped and god did that hit hard. In fact, all of Lianna’s dialogue relating to those struggles is so perfect. Her voice throughout the game is one that’s not without personality, but also one that I found really relatable. It’s common in games with decent stories that the main protagonist just chooses to act a certain way or makes a decision because “plot” or because “that’s their character”. And inevitably in such games, I find myself annoyed at the protagonist because they’re (from my perspective) being stupid. Lianna doesn’t do that. The choices she makes and the emotions she feels are well-presented and her voice shines strongly in this. (So does Mao’s, though I feel like he’s easier to get right.) Some of the scenes I just want to give a huge shoutout to, because they are wonderful: that scene at the end of chapter 1, the scene/atmosphere when Lianna breaks down in the ancient ruins, and Mao’s dialogue after the kobold cave raid.

3. Foreshadowing. I mentioned some of this before with chapter 1, but: the story’s just so well-written. You get hints without even realizing it, and then when it all comes together it’s extremely satisfying. It’s like the feeling of reading a particularly good book. Maybe about the adventures of a certain witch? Oblique self-referential analogies aside, the foreshadowing extends beyond just the story. The first time you step out of your inn and explore the town you’re in, you’re already getting clues to the world and the people in it. Every single house you see—though all but a few shops are inaccessible—plays a role in the plot. I’m so excited to see how this story pays off in the last few chapters because I just know it’s going to be wonderful.

4. Art. I came for cute. It was cute.

I was also gonna mention a few minor things I disliked about the game, but honestly, this comment is so long I think I’ll just stop here. Though, I will say. The sound effect of a curtain opening only plays in one ear and as soon as you hear it once you can’t unhear it.

Thank you so much for making this. This was a Saturday well-spent.

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Oh. My. God! Thanks a lot for the comment/review! You just made my day! xD

I'd like to address some of the points you made if you don't mind. First, yeah, the balancing. RPGM has quite a robust combat system actually, but it's a little too easy to get caught up on numbers, usually making things difficult by making them big, and balancing that out by giving the player bigger numbers as well (either on stats or skills). One thing I wanted to do from the start is make every skill feel useful all the way to the end, even Lianna's starting Embers skill, so I made sure every skill is distinct and has a right context to use. That said, it can be pretty easy to cheese some fights by spamming blind and stun effects, and stacking Mao with buffs. Some enemies (especially bosses) are resistant or immune to those effects tho, so I hope I'm keeping players from sticking to one single strategy.

In lore (the novel I never released and just decided to turn into this game instead) Jeanne is way more powerful than Lianna and Mao,  so the solution to give scenes tension was usually to get her busy with other enemies (or hit her head and pass out lol) but I felt like it'd feel wrong in the having a party member so much powerful, so I stripped her of most of offensive spells, and only left her mostly as a support unit (until you unlock her lv9 skill, which still requires her to lose health to be used effectively). As for Shida (the wolf boy from the north), he feels so powerful partially because he was balanced around Huyuchi Village's second quest, which will be unlocked in chapter 12, and because some of his item slots are locked, so you won't have as much freedom in building as the main characters.

Keeping the player feeling broke all the time is also part of the intended experience, but it was a bit hard balancing that with the fact you should have enough money to buy better equipment now and then, and that you can just grind infinite coppers from some tedious ways (which I know some people might just exploit. I'd do that too lol). In the end I just tried balancing the experience around a player who finds half of the hidden treasures. If you explore too little, you'll have to be really good at the game or just walk around previous areas grinding, which may accidentally lead you to find the treasure you left behind. If you explore everything, you're rewarded get OP on most fights, and being strong enough to do the hardest ones, which you're usually supposed to run away from.

Making things out the way they are now took months of work tho. In the oldest versions getting rich was a bit too easy too. Looks like it all paid off in the end, from your experience. I'm glad. xD

As for the story, I worked really hard on it back when it was still a novel, rewriting some stuff several times, having a friend read all of it etc. It's only my second story of this scale, but probably the one I poured the most love in, made the most research about, and wrote with the intention of being a positive influence on the reader's (or I suppose player's now) lives. So I'm really, really glad you enjoyed it <3

As for the art, glad you liked it! ^^ (Also, cute is justice!)

And the curtain sound effect, wow I'd never notice if you hadn't mentioned it since I play on speakers! I found the issue and it was just me editing the sound without knowing what it does properly lol. It's gonna be fixed on the next update (tho I'm certain I'm gonna miss some curtains, since I'll have to edit them one for one).

If there's anything else bothering you, please don't be afraid to tell! This is my first game and, while I'm working really hard on it, I still have much more to learn. xD

Feel free to ask anything else about the project too, as long as it isn't spoilers.

And wow I ended writing a reply just as big as the original comment. I'm so sorry! xD

Anyway, I'm really happy you enjoyed my little game. There's still some content left to go, so I hope you'll stick around to the end. I plan on releasing both chapter 10 and 11 together in one update this month. I hope not to disappoint! (^^)/

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a minor thing I found out is that if you don't push the boulder you can go back to the swamp & if you knock on the door the spider fight again re-triggers, I discovered this while thinking about how you sometimes add secret loot usually after completing an area.

I thought about how this could be used to grind exp, but I ended up having to pay the guild staff member twice.

I don't feel that this has to be patched as once you push the boulder into the water you can't come back to the swamp.

Also I changed my itch profile to the image of Shida blushing ♡.

P.S. I don't know if I cropped the image well 😅

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Oh gosh you really are a pro at finding bugs xD

Thanks for pointing it out, the issue is gonna be fixed in the next patch.  It happened because I forgot to add an event page to the door allowing you to go back inside after everything is done, so it just repeats the previous cutscene that triggers the bossfight lol

The boulder is only a shortcut tho. You first cross the swamp by taking a roundabout path through the left, but I added a boulder you can push into the water so you have a quicker way across. You only can't go back to the cabin right after the bossfight, but once you progress a little in the main story the path opens up again.

Also OMG that Shida profile pic surprised me!  😭<3

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Tiagox I must point out that there are issues with the orb sidequest now as i can't find a point where it doesn't say "there is no reason to be taking this path"  & the blacksmith isn't there to invoke progression, I spent half an hour to try out every way to access it now in 9.0 with the help of the debug window & I can't find a time when the blacksmith is there. There is no way to obtain the mithril gear or explore any of the snow area if the player didn't carry over files with the area unlocked & gear bought already,

Edit: also neither the talking donkey & Mappi village sidequests appear on the board at any time now.

That's really weird! Sorry you had this issue.

You need to talk to the actual Eastwall blacksmith (the guy  at the back with the forge), not his apprentice (the one on the counter). In order for the quest to progress, you need to have at least one mysterious orb in your inventory (either from chapter 4's dungeon, from the area behind the kobold king or from the lake monster quest) and having heard the password from the mysterious guy (either on chapter 4 or by completing the lake monster quest).

This is a really complex  quest that ties up with several others and may be progressed in quite a number of ways, so it's possible I messed up somewhere. If that's the case, I'm really sorry! ;-;

Also, the debug window will only advance you through the main quest. You still need to do all the side quests yourself, so using it shouldn't do any good in this case.

I'll check again all the quest flags, but for now what I can tell you is that the donkey sidequest becomes available at the end of chapter 6, right before you pay the receptionist. (If it doesn't show up, either advancing to chapter 7 or reentering the guild building should do it).  And for the lake monster quest only becomes available after you have both the donkey siquest and chapter 7 at the stage you have to pay the receptionist.

I hope that helps!

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I meant to send this 16 hours after you replied bu there was a blackout the very moment before I hit send :(


The blacksmith himself is gone & never reappears at any point in any playthrough in V0.9.0 & the donkey quest never appears on the board.   (this is kind of a deja-vu callback of the invisable box preventing progression in chapter 5 again in a way 😅)

I have now at this point in time seen the message at the end of chapter 9 & wonder if you removed the blacksmith on purpose since you said you might make it a sequel to the story.

I can now say I have learned how to carry over game files manually on pc now because of this game 😅🙂.

I think I'm going to try starting a new playthrough for myself when I get time with the V0.7.0 launcher to grind & buy all 3 rings & the elemental cloak, then copy those files to a V0.8.0 launcher for the mithril gear & access to the mountains, then copy those files over to the version 0.9 launcher so I have a op playthrough to continue from just for myself since Jeane & Mao seem noticeable less powerful now without the mithril gear against enemies in the late game that aren't encountered while backtrack grinding.

Was the second mountain area blocked off by the bird man implemented in the update 🙂?

I swear the kobolds soaked up a lot more damage before as when I faced them recently as they individually died a lot more easily than when I did before when each party member was 2 levels higher & had better gear. 😖

 
P.S. over the span of 5 different playthroughs from start to whatever the latest available chapter when the game was only in 0.7.0 to now I have spent easily over 50 hours of playtime relishing this masterpiece ♡.

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Oh gosh I'm sorry you went through all that 😭

The blacksmith shouldn't have states that cause him to disappear or be teleported somewhere else on the map or anything. He is supposed to be there at all times. I'm gonna check again. There's always a small thing that somehow gets away lol

(Btw the sequel thing is already the mithril/Huyuchi village thing, as well as most side quests. Since I don't plan on releasing a sequel to the game, I'm taking ideas I was saving for the novel's sequel and using them on side content for the game xD)

Also, the path the bird guy is blocking isn't available yet. It's gonna be part of Huyuchi village's second quest, which I'll release along with chapter 12.

As for the kobolds, honestly I can't remember when I last tweaked their stats lol. That said, all damage calculations have a 20% variance so it's hard to tell if anything changed or it was just RNG.

Either way, I'm happy you're enjoying my little game that much despite my terrible programming! (T_T)<3

Thank you and I hope you stick around to the end!

Edit.: I found the issue! The smith was supposed to have 2 states, one before you do the Huyuchi Village quest, and one after. But somehow I deleted his first state and replaced it with a copy of the second, so I had to copy the files from a previous version and merge them together! I've no idea how I managed to mess up that badly, but I did lmao. I'm so sorry! I'm uploading v0.9.1 with the fix now!

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im doing the talking donkey side quest but i dont know where to go. 😭

What part of it are you on? first you have to cross the woods you do the quest for Cindy, ten go to Mappi Village's inn near the entrance. The client is sitting at the corner. He will tell you the place he last was with the donkey was in the trail between there and Eastwall (the place you've already been to). Now just do some detective work. The place is pretty small so it won't be difficult ;)

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well, when i tried to leave the city, liana said  "it isn't time to leave the city"

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That means you're in a part of the main story with stuff to do inside the city. It happens 99% of the time when you're missing a team member or when it isn't daytime. Just keep playing the main story, you'll get another chance to go outside ^^

Edit.: someone just pointed out that they're unable to leave the city after completing chapter IX. If that's your case, sorry it's totally my fault! The issue is gonna be fixed in the next update. For now you can still do the side quests at any point before he end of chapter IX ;-;

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Its fine, I'll wait for the next part :D

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I just wanted to ask, do you accept fanart (even bad ones ><)?? Your character designs are really fun to draw!! 

Oh I absolutely do! I'd be honored! xD

Also thanks! <3 I wanted to keep the characters simple so I wouldn't have to edit the sprites too much, but had worked on them (especially Lianna and Mao) for a few years before settling with these versions.

Btw, the only social media I actively use is Instagram. If you have a profile there, feel free to post it and I'll make sure to share it! You can find me by @tiagoxningenjanai

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Waiting for the chapter 9 to come out

I'm glad you're excited for it, but I'm sorry. I still haven't even started working on it yet. The plan is still to release all 12 chapters this year, but I've been a little too busy lately ;-;

All the bugs found in the last patch are already fixed tho, so I'm considering releasing v0.8.2 with the fixes meanwhile lol

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Is there a way to get my progress back? I lost all my progress. I use a pc 

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If you play the downloadable version for PC, your saves should always stay in the game folder. If you play the browser version tho, sometimes the saved data suddenly disappears. I have no idea when and why this happens, so there isn't much I can do, sorry. ;-;

At any rate, to alleviate this issue I added a feature that lets you skip to any chapter in the game by interacting with the window in Lianna's bathroom. You'll get a boost in levels and money too, but have to redo any side quests. I hope that helps and you have fun!

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ohh, ok. Thx :D

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oh boy, finally got a new computer, so its time to enjoy this all over again!

wonder where that piece of mythrill that i missed is...  (no one give me spoilers i will find it myself)

Loving how the game is turning out, still amazing work  (^o^)/

Thanks a lot! I hope you have fun! xD

Right now you can get 4 mithril ores in the game (tho 1 is missable, but I'm thinking of a way to allow you to go back and get it if you missed it). Not gonna say anything else tho!

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I got all four.

Oh nice! Good job! xD

It seems it's about time I add a challenge worth of mithril gear into the game fufufu...

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Hello! I'm playing this game on my android tablet and I can still play the game with the touch ui but I can't hear the sound for some reason. I checked the settings but the bgm volume is 100 percent so I don't know if this is because I'm playing this on mobile or what the problem is. If anyone could help me I would really appreciate it.

I'm sorry you had this issue!

Honestly I don't know much about programming (which is why I made the game in RPG Maker lol) so I'm not really sure how to help. ;-;

The browser version tends to be pretty buggy, so I always recommend people download the windows version if they can. When I tried the web version on my phone on Chrome it worked mostly fine (aside from the long loading times and delayed sound effects), so I'd suggest trying a different browser.

I hope you can get the issue fixed!

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Hello! Thank you so much for replying and I will try doing what you said but I wanted to ask you if we could keep in contact because I've been wanting to make my own game in RPG maker but I don't really know how. I'm sorry if this request sounds really sketchy and weird but I don't have any weird intentions. If you want we could even stop chatting after you taught me the basics of how to use RPG maker. No pressure in accepting this request I just want someone to teach me 

Oh don't worry! RPG Maker is super simple tho, and I literally learned 90% of what I needed in one week. I mostly followed a pretty short playlist online on RPGM MV (the one I used is MZ, but both versions are so similar I didn't really have any problems). Let me link it to you:

https://www.youtube.com/playlist?list=PLMcr1s5MjsiTky6KB4ML-q_QoBE_ZYJk5

And after you're done you may wanna check "RPG Maker MV Tutorial: 20 Epic Tips and Tricks!" by Echo607 on youtube, as some of the tips were pretty useful to me. (I just wanted to copy/paste the link here but whenever I do it just opens a miniature of the video itself lol)

Anyway any problems that pop up are easily fixed by a google search, but feel free to ask me if you're having a hard time with anything. I'm mostly around on Instagram: @tiagoxningenjanai

I hope that helps! ^^

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Thank you so much! Reading back on my message I realized how paranoid I was. Sorry about that but thank you for the tips

No worries. I hope you have fun making your game! (^^)/

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