Progress Update


The plan was to release the game's full version on december, but there were simply too much stuff to add and not enough time, so sorry for the delay. Hopefully I'll manage to release it this month, though! Below are the patch notes for what you can expect for the next update (tho I may add even more stuff lol)


v1.0.0 (Full release)

- Added chapter XII in the game

- Added the last part of Huyuchi Village's quest

- Added a major side quest in the Guild

- The wolf girl now has a new request for you if you've reached the last chapter

- Added the "Shady Merchant", who will only appear under certain circunstances

- Some NPC's won't stay on the streets at night anymore

- Added a few unique interactions at night

- Made it impossible to bring Cindy north during chapter V

- Added some new illustrations to scenes from old chapters

- Updated the visuals of the guards and soldiers

- Slightly boosted Shida's M.Attack

- Reduced the level in which Lianna learns the "Clear Mind" skill from 13 to 11

- Lianna can now learn the "Paralyzing Beam" spell at level 13

- Reduced the level in which Mao learns the "Predator Senses" skill from 14 to 13

- Buffed Skam'mer's Max HP, Def and M.Def (I'm sorry lol)

- Set the main characters' max level to 15 (though you're expected to finish the game around 10)

- Increased the TP recovered by the Stimulant from 20 to 30

- Further boosted the speed of Jeanne's Dark Blade (so you can buff Mao the same turn he attacks, for example)

- Fixed some fights in which Cindy's Incense worked despite not being supposed to

- Adjusted the amount of Coppers dropped by most regular enemies

- Made some minor changes and corrections to existing content

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Comments

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(+1)

The following are mechanical translations:

I have a suggestion, you can let the players (us) make choices at the key points of the game plot, although this may increase your workload and may overturn your copywriting, but this can add more branches and endings , Of course, this is just my suggestion, and thank you for bringing us a very good game.

(+1)

Thanks for the suggestion!

The game is already full of choices you can make, though. Quests and rewards change depending on your choices and wether you can finish them perfectly (sometimes "failure" can bring you even more interesting results), as well as more casual scenes. The main story only has one ending everyone will get (I'm thinking of ways of implementing new endings but honestly I don't know what would fit lol), but some choices have consequences even several hours later.

(+1)

This is casual thing to make a delay about to release! Thats just ok!

Thanks for understanding xD

(+1)

Well i'm past 15 so i'ts a bit concerning me LOL but no problem

OK, I have no idea what's gonna happen now, but hopefully your game won't break lol

Hopefully you'll just get stuck on whatever level you are now

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OOOOOOOOOOOOOOH i havent played this in MONTHS because of school. ahhhhhhhhh the moment you release the full version im so gonna download and play it from the start! maybe this time i can keep the goat? sheep? from dying to the orc. i think it was a orc at the rich guy's house

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I hope not to disappoint with the ending! xD

And yeah, it's a sheep, and the monster is an ogre. If you want a little tip, there's an item on the woods between Eastwall and the farm that can help keeping the sheep alive ;)